Best new playstation network games




















Shovel Knight has a whopping four campaigns, all of which are included in the Treasure Trove package. See our Shovel Knight reviews. New, creative biomes, tameable mounts, and turkeys that can be killed and eaten for bonus HP are just a few of the new twists Derek Yu and team put on the old Spelunky formula for this sequel.

See our Spelunky 2 review. The Harvest Moon series has gone through creative droughts and weirdness around the licensing--the original developer, Marvelous, is now making the Story of Seasons games, while publisher Natsume toils on soulless Harvest Moon games in their absence--but Stardew Valley is Stardew Valley. Developer Eric Barone, smartly, gives players an overarching goal--restoring the derelict community center--then populates the world with so many fun things to do farming, fishing, arcade games, romance, dungeon-crawling, and more , that you always have big and small goals to accomplish.

See our Stardew Valley review. Superhot is much less about fast reflexes and twitchy aim-down-sights ability, and much more about learning how to strategize your way through a fight where the odds are stacked against you.

The only advantage you have on your opponents is that you can move in bullet time, like Neo in The Matrix, which is a pretty cool advantage, to be honest. See our Superhot review. Though… they certainly are recognizable parts. Dropped into a procedurally generated world, you and a group of friends if you want explore fully destructible environments which can be broken down into component parts you can use to build a vast array of items, weapons, buildings which, together, can form helpful villages and more.

As in Minecraft, the world is mostly safe by day, and populated by dangerous creatures at night. With imposing enemies to vanquish the eyeball monsters are especially freaky , massive underground cavern networks to explore, and an impressive suite of creative tools, Terraria invites players to dig deep metaphorically and literally. See our Terraria review. Thumper is a rhythm game for people who want to be stressed out and white-knuckling a controller while throbbing music assaults their eardrums.

Controlling a silver-plated beetle, or something, you move along a track as frightening psychedelic visions play out around them. While most rhythm games ask you to pretend to play an instrument or tap buttons in time to the beat, Thumper has you lurching aggressively from side-to-side.

See our Thumper review. A frantic multiplayer game from the people who made Celeste, TowerFall Ascension is as fun and frenzied as it gets. This four-player local multiplayer game pits a quartet of combatants against each other in kill-or-be-killed archery battles.

The maps are small and the graphics are old-school, but TowerFall Ascension wrings massive amounts of fun out of its self-imposed limitations.

Nothing beats dashing into an opponent's oncoming arrow to grab it, then taking them down with their own ammunition. See our TowerFall Ascension review. What Remains of Edith Finch takes the basic premise of Gone Home--a young woman visiting an abandoned family home in the Pacific Northwest--but makes the missing family members present, not through notes and personal effects, but through short, playable vignettes. That might mean playing through a horror story rendered in comic book panels with cel-shaded art.

It also might mean witnessing, through a camera lens, a traumatic hunting trip where the plot only advances when you snap a picture. What Remains of Edith Finch is relentlessly inventive on the level of its individual stories, but also manages to build to a powerful conclusion that ties everything together. See our What Remains of Edith Finch review. Got a news tip or want to contact us directly? Email news gamespot.

See on PlayStation Store. Chicory: A Colorful Tale. Darkest Dungeon. Don't Starve Together. Fall Guys: Ultimate Knockout. Gone Home. From the very first game on the console to a lonely space-rodent and a rejuvenated Spider-Man, these are our best picks for the PS5. One of the most quietly significant games of the 00s has been transformed here into a visually incredible, endlessly rewarding dark fantasy. Make your way through imposing medieval castles, a horrendous prison tower and foul swamps using a sword, shield, wand and whatever else you can scavenge to defend yourself against what you find there.

You make your way tentatively through jungles, deserts and ancient structures, finding better guns and trying not to be unceremoniously slaughtered by everything you meet. When you inevitably die, you do it all again, right from the start. Plus, the further you get into the game, the cleverer it turns out to be. Read the review. In , when every other action franchise is integrating a grappling hook, take this as a refresher.

Bionic Commando remains the granddaddy of them all. Free of the tired overindulgence of the third game, while still carrying more meat on its bones than the original, God of War II is the epitome of vintage, uber-masculine, mid-aughts excess. Kratos, the newly-crowned God of War in the Greco-Roman tradition, is a hollow psycho animated solely by vengeance. His adversaries are the other seats of the Pantheon, and he spends the entire narrative brutally dismembering every figure from the legendarium.

Even gods can be cancelled! Naughty Dog would double and triple down on those ideas with The Last of Us and the later Uncharted sequels, but Among Thieves remains perhaps their boldest statement as a team.

Fighting games have been saddled with the same problem for decades. Nidhogg solves that problem by reducing the fighting game formula to its bare essentials. Two players take control of a pair of Atari —looking stick figures who are equipped with either a dagger, a sword, or a bow. They engage in quick, deadly combat, before sprinting towards their end of the screen to achieve victory. Last year Microsoft announced that the company purchased Bethesda, and it became apparent that all future Bethesda properties would release exclusively on Xbox and PC.

After a long afternoon beating back the mutant hordes, players can retire to a musty lounge constructed entirely out of tin cans and bobbleheads in that indelible retro-futuristic aesthetic that belongs to Fallout and Fallout alone. Superhot has one rule: Time only moves when you do. With that handicap, the player creates these insane, John Woo sequences of protracted bulletime.

Maybe you unload a clip at a gunman before stepping to your left in order to avoid the shotgun shell frozen inches away from your nose? For as flimsy as that premise sounds, Superhot is downright enthralling. If you have Playstation Now, Superhot should be one of your first stops. The Doom reboot succeeds by leaning all the way into its farcical worldview, while still delivering one of the greatest single player campaigns of all time.

Everyone who loves turn-based tactics games has spent some portion of their life believing that the scene was too heady, or too slow, or too heedlessly nerdy to welcome them. Compared to the other mainstays on the market, XCOM is fastidiously approachable. Players take control of a ragtag squadron of humans fighting back against the alien overlords, and all of the information you need for each decision you make is neatly presented on screen.

Before long, you might even find XCOM 2 strangely relaxing, which is quite a thing to say for a video game about the end of human dominion on Earth. Those titles might be cutthroat, but none hold a candle to a colorful puzzle game populated with chibi, hyper-deformed Street Fighter characters.

The goal of Puzzle Fighter is to punish your opponents with huge payloads of impenetrable blocks on their side of the screen, and you do that by Bejewel -ing harder and better than them. The game first arrived in with the simple mission of recreating classic Bomberman multiplayer in its purest form.

But at the very least, Ultra hits the right notes.



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